Skip to content Menu Close

Follow us on social media

Irreverent Software
  • About
  • Contact
  • Unity Assets
  • Games
Menu
Coming soon
Irreverent Software
Menu

Follow us on social media

Search for:
  • About
  • Contact
  • Unity Assets
  • Games
Coming soon

XFur Studio™ 4

⌘K
  • Before you buy & Other topics
    • Differences between editions
    • Troubleshooting
  • Basic Concepts
    • Installation
    • Upgrading from XFur Studio™ 3 to XFur Studio™ 4
    • Setting up your project for XFur Studio™
    • Upgrades to the XFur Studio™ API, internal functions and variable names
    • XFur Studio™ – Main Components
    • XFur Studio Painter Objects
  • Styling Fur with XFur Studio™ Designer
    • XFur Studio™ Designer
    • Settings Tool
    • Baking Fur Data
    • Properties Tool
    • Styling the Fur
  • Built-in Modules
    • LOD Module
    • Physics Module
    • VFX Module
    • UV Based Decals Module
    • Randomization Module
    • Dynamic Masking Module
    • Simple Bending Module
  • Additional Features
    • Motion Vectors
    • Curly Fur
    • Emissive Fur
  • XFur Studio™ API Reference
    • XFurStudioInstance
    • FurProfileData
    • XFurRenderingResources
    • XFurStudioAPI
    • XFurStudioInstanceSettings
    • XFurStudioPainterObject
  1. Home
  2. Docs
  3. XFur Studio™ 4
  4. Built-in Modules
  5. Dynamic Masking Module

Dynamic Masking Module

The Dynamic Masking module allows you to specify any number of grayscales as additional masks to remove fur from your model dynamically. This is useful for characters that, for example, need to wear different outfits that may block the fur from rendering and will need to be swapped at runtime.

Doc navigation

← Randomization Module
Was this article helpful to you? No Yes

INDIE DB
PRIVACY POLICY


ASSET STORE PROFILE
SUPPORT REQUESTS

DISCORD (COMING SOON)

Copyright © 2012-2025, Irreverent Software™. All trademarks and logos are property of their respective owners.