XFur Studio™ 4 comes in 4 different editions:
-
XFur Studio™ 4 – Personal Edition
-
XFur Studio™ 4 – Team Edition
-
XFur Studio™ 4 – URP Edition
-
XFur Studio™ 4 – Core Edition
The Personal and Team Edition are the same content-wise. The URP Edition is a fully featured version of the software but limited to URP support, while the Core Edition contains only the most basic features for both URP and the Legacy / Built-in rendering pipelines. Below you can find a full breakdown of all the differences between the different editions.
Features |
XFur Studio™ 4 Core Edition |
XFur Studio™ 4 URP Edition |
XFur Studio™ 4 Personal / Team Edition |
GPU Accelerated Fur (with Vertex Buffers) |
✅ |
✅ |
✅ |
Universal Rendering Pipeline Support |
✅ |
✅ |
✅ |
High Definition Rendering Pipeline Support |
❌ |
❌ |
✅ |
Legacy (Built-in) Rendering Pipeline Support |
✅ |
❌ |
✅ |
Advanced Fur Coloring and Tint variation |
✅ |
✅ |
✅ |
Fur styling + grooming within the Unity Editor |
✅ |
✅ |
✅ |
Fur styling + grooming at runtime through the XFur Studio™ API |
✅ |
✅ |
✅ |
Fur styling at runtime with Painter objects |
✅ |
✅ |
✅ |
Bake fur styling and grooming to mesh |
❌ |
✅ |
✅ |
Motion Vectors for URP (Unity 6+) |
❌ |
✅ |
✅ |
Motion Vectors for HDRP (Unity 2021+) |
❌ |
❌ |
✅ |
Emissive Fur Rendering |
❌ |
✅ |
✅ |
Curly Fur Rendering |
❌ |
✅ |
✅ |
GPU accelerated Physics |
❌ |
✅ |
✅ |
GPU accelerated weather sim |
❌ |
✅ |
✅ |
UV based decals |
❌ |
✅ |
✅ |
Touch bending spheres support |
❌ |
✅ |
✅ |
Dynamic masking through textures |
❌ |
✅ |
✅ |
Dynamic LOD & LOD component support |
❌ |
✅ |
✅ |
Spawn-time Randomization support |
❌ |
✅ |
✅ |
Custom modules support |
❌ |
✅ |
✅ |
Source code access |
✅ |
✅ |
✅ |
Tiger demo scene |
❌ |
✅ |
✅ |